Allie Thomas Game Art and Design
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Monday, January 27, 2014
Beat Sheet
Here's a beat sheet for my level. It was interesting trying out different shots for these trying to find what would work best. I color coded my thumbnails to so I could figure out what is what.
Red: car
White: walls
Green: speed boost
Gray: track
Yellow: turns
Blue: bumpers
Light cyan: ramp
Dark cyan: ramp walls
Orange: flippers
Sky blue: sky/open area
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